This UI/UX project represents my most ambitious endeavor to date, it encompasses defined art direction, pillars, user flows, wireframes, illustrations, interfaces, and an extensive design system in Figma. Featuring variables, styles, design tokens, and component libraries, this system facilitates navigable prototypes and interactions. Notable elements include automatic resizable components and UIs adapting to various aspect ratios, localization examples, and interactive prototypes.
Here's a glimpse into the project:
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